Scouting America

Owls and Crows

Players form teams and based on their knowledge and agility try to become the largest team.

Ranks

BEAR
WEBELOS
ARROW OF LIGHT

Specifications

Arrow of Light, Bear, Webelos

4+

Indoor

5

2

2

Get details on the Fun & Games specifications.

Supply List

  • 8 sports cones

Objective

The team with the most players wins.

Set-Up

Mark off an area free of hazards that is 20 ft by 30 ft.  Mark corners of play area with four sports cones.  Identify the halfway mark of the 30 ft. length of the play area.  Place cones 2 feet from the center on each 30 ft. side.

Directions

Divide the Cub Scouts into two teams – the Owls and the Crows.  The teams line up facing each other, about 2 feet apart from the center of the field.  The leader makes a statement that is true or false based on the subject of the current Adventure the Cub Scouts are working on.  If the statement is true, the owls must race to their base without getting tagged by a crow.  If the statement is false, the crows must race to their base without getting tagged by an owl.  Players who get tagged become a member of the opposite team and that team becomes bigger.  The newly formed teams then face off 2 feet from the center of the field for the next round. Play continues until either all players are on one team, or the team with the largest number of players at the end of a given time wins.

Additional Resources

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