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These non-requirement ideas help keep Cub Scouting fun and engaging.
Fun and Games activities are ways to enhance any gathering of Cub Scouts and parents. These activities promote personal fitness, and values of Scouting such as being friendly, courteous, kind, and obedient, and can help build a sense of belonging. Just as important, it keeps Cub Scouting fun!
Fun and Games activities can be used in several ways such as when everyone has finished a planned activity quicker than expected or the planned activity fell through. Fun and Games activities can also reward positive behavior or they can help burn off extra energy Cub Scouts may have
Prior to any activity, use the Scouting America SAFE Checklist to ensure the safety of all those involved.
All participants in official Scouting America activities should become familiar with the Guide to Safe Scouting and applicable program literature or manuals.
Be aware of state or local government regulations that supersede Scouting America practices, policies, and guidelines.
Active Adult Supervision. Physical safety is greatly increased with active adult supervision.
This is especially true for games and activities involving running, physical touch, or throwing. Never allow Cub Scouts to play without active adult supervision.
Set expectations.
Before any game or activity, the rules and instructions are reviewed and consequences for breaking the rules have been pre-determined. It is always helpful to demonstrate the game before playing. Be aware of unintentional rule-breaking compared to intentional or repeated rule-breaking. Avoid consequences that impact the group because of an individual’s behavior.
Know when to stop.
Cub Scout-age youth are still learning and at times they may lose self-control. In a group setting this can create a dangerous situation. When a pattern of bad behavior among more than one Cub Scout begins it is time to end the game.
Age and physical difference.
Be aware of teams or pairings that may create an unfair advantage. Avoid active games involving running and physical touch with Cub Scouts that are more than three years age difference or between Cub Scouts where there is a significant physical advantage.
Scouting is a game with a purpose.
Look for opportunities before, during, and after the game to reinforce the values of the Scout Oath and the Scout Law. This will help provide a physically and emotionally safe experience for everyone.
( ) Results
A game of bowling using only three pins.
Two teams are formed and earn points by grabbing a tennis ball and returning to their side before getting tagged.
Cub Scouts race to attach lengths of paracord using square knots.
Cub Scouts practice being silent as they attempt to reach the treasure without getting caught.
Cub Scouts play Rock, Paper, Scissors in two teams with the goal of getting a team member across a finish line.
Players use listening skills to hear their name called to catch a ball.
A game based on teamwork to get all “swimmers” safely out of the water before the Kraken is released.
Cub Scouts practice their listening skills as they try to reach the game leader.
Players pass the hoop while holding hands.
Cub Scouts use paper plates cooperatively and creatively to get all team members across a finish line stepping only on the plates.
Players form teams and based on their knowledge and agility try to become the largest team.
Relay race where players pass a ball over and under.
Large group activity where players scramble to form groups based on the number called. This can also be used to get to know one another by forming groups based on similarities.
Cub Scouts work sequentially as a team to create a specified object using modeling clay.
A teambuilding game where players form a human knot and work to untie themselves.
Cub Scouts view a collection of 30 unique items, then work as a team to remember what they saw.
A team game of catch.
Cub Scouts and adult partners jump in or out of the “pool” by listening closely.
Players work cooperatively to guide one player to a hidden object.
This relay involves gum as players unwrap gum while wearing work gloves.
Relay race between two teams to keep a playground ball between their foreheads while racing back and forth.
Players earn points for catching a frisbee.
Cub Scouts pass a balloon around in a circle using only their elbows, demonstrating cooperation, coordination, and communication.
Cub Scouts use their situational awareness to identify who the current leader is that everyone is following.
A classic game of chase.
Cub Scouts and adult partners sit in a circle, while one Cub Scout or adult partner tries to guess which member of the circle has a hidden toy bone.
Players try to identify an object in a room by asking questions.
Scouts, divided into two teams, will attempt to flip plastic cups either up or down, depending on their team.
Players form teams and based on their listening skills and agility try to become the largest team.
Relay race using the crab walk.
Cub Scouts blow cotton balls along tracks on the floor to the finish line.
A dice game where players try to be the first to complete a “cootie”.
Teams compete to see who can make the longest paper clip chain.
Cub Scouts form two dragons as they work together to catch the other dragon’s tail and avoid having their own tail caught.
Two teams compete to be the first to find all the pieces of their team’s tail.
Players get wet in this activity! Relay race of filling a bucket with water.
Players blow a ping pong ball across the table keeping it from getting past them.
Team building game of tossing a ball using only a blanket.
Cub Scouts attempt to drop beans into a cup from a standing height.
Relay race where players bat a balloon down a line of other players on their team.
Players find their buddy by acting like an animal.
Each Cub Scout works with their adult partner to keep their balloon from touching the ground.
Cub Scouts and the adult partners work cooperatively to bat a balloon between two row of players, with everyone participating.
Cub Scouts have a relay to pop balloons by sitting on them.
Two teams try to keep the ball away from their side of the playing area.
Two-person teamwork activity.
A name game where players name objects or people in alphabetical order.
Relay race with drawing.
No matches
Director, Global Security Innovative
Strategies
Bray Barnes is a recipient of the Distinguished Eagle Scout Award, Silver
Beaver, Silver Antelope, Silver Buffalo, and Learning for Life Distinguished
Service Award. He received the Messengers of Peace Hero award from
the royal family of the Kingdom of Saudi Arabia, and he’s a life member of
the 101st Airborne Association and Vietnam Veterans Association. Barnes
serves as a senior fellow for the Global Federation of Competitiveness
Councils, a nonpartisan network of corporate CEOs, university presidents, and
national laboratory directors. He has also served as a senior executive for the
U.S. Department of Homeland Security, leading the first-responder program
and has two U.S. presidential appointments
Managing Member Calje
David Alexander is a Baden-Powell Fellow, Summit Bechtel Reserve philanthropist, and recipient of the Silver Buffalo and Distinguished Eagle Scout Award. He is the founder of Caljet, one of the largest independent motor fuels terminals in the U.S. He has served the Arizona Petroleum Marketers Association, Teen Lifeline, and American Heart Association. A triathlete who has completed hundreds of races, Alexander has also mentored the women’s triathlon team at Arizona State University.
President, CEO & Managing Director
Stonetex Oil Corp.
Glenn Adams is a recipient of the Silver Beaver, Silver Antelope, Silver Buffalo, and Distinguished Eagle Scout Award. He is the former president of the National Eagle Scout Association and established the Glenn A. and Melinda W. Adams National Eagle Scout Service Project of the Year Award. He has more than 40 years of experience in the oil, gas, and energy fields, including serving as a president, owner, and CEO. Adams has also received multiple service awards from the Texas Alliance of Energy Producers.