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Go Swimming AOL
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Go Swimming AOL

Arrow of Light – 5th Grade
Swimming AOL
Elective
Requirement 4
Go Swimming AOL
Arrow of Light – 5th Grade
Swimming AOL
Elective
Requirement 4
Go Swimming AOL

Snapshot of Activity

Take your patrol and go swimming.

Travel
5
5
5
If you want to know more about The Adventure Activity Key click here.
  • Swimming area: pool or other safe swimming area
  • Qualified adult supervision
  • Scouting America Annual Health and Medical Record on each participant (youth and adult)
  • Whistles for lifeguards and look-outs
  • Buddy tags
  • Buddy board found in Additional Resources

Before the meeting:

  1. Locate a swimming area. This can be an indoor or outdoor pool, or a beach.
  2. Gather copies of the Scouting America Annual Health and Medical Record on each participant (youth and adult)
  3. Review Annual Health and Medical Records for any restrictions that may impact participation
  4. Review the Safe Swim Defense and secure the proper Qualified Adult Supervision for the activity.
    All swimming activity must be supervised by a mature and conscientious adult age 21 or older who understands and knowingly accepts responsibility for the well-being and safety of those in their care, and who is trained in and committed to compliance with the eight points of Scouting America Safe Swim Defense.

During the meeting:

  1. Bring copies of the Scouting America Annual Health and Medical Record on each participant (youth and adult)
  2. Identify ability group for each Arrow of Light Scout.
  3. Ask Arrow of Light Scout to locate a swim buddy within the same ability group.
  4. During the 30 minutes of free swim time, the qualified adult blows the whistle at least 3 times. Arrow of Light Scouts raise the Cub Scout sign above their head while next to their buddy.
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