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Ringer, Plums, and Dropsies
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Bear – 3rd Grade
Marble Madness
Elective
Requirement 3

Ringer, Plums, and Dropsies

Bear – 3rd Grade
Marble Madness
Elective
Requirement 3

Ringer, Plums, and Dropsies

Snapshot of Activity

Learn and play Ringer, Plums, and Dropsies. 

Indoor
3
3
2
If you want to know more about The Adventure Activity Key click here.
  • Measuring tape 
  • Masking tape or painter’s tape 
  • 2 shooter marbles, 1/2” – 3/4” in size for each Cub Scout 
  • 10 or more target marbles, 1/2” in size for each Cub Scout 
  • Timer 

Before the meeting: 

  • Collect all supplies 
  • Set up an area for each game in the meeting space allowing room for Cub Scouts to freely move about.  
  • Set up individual game areas: 
    • RINGER Use the masking tape (or painter’s tape) to create a ring on the ground 10 feet in diameter 
    • PLUMS In another area, create two separate parallel lines each approximately 6 feet long (may be longer depending on the number of Cub Scouts) and approximately 4-8 feet apart. One is the shooting (taw) line, one is the target line.  
    • DROPSIES In a third area, create a 2-foot square for every 4 players. 

During the meeting: 

  1. Share with Cub Scouts that they will be playing three different marble games round robin style. They will start at one game, play for a period of time, and then move onto the next game.  
  2. Assign an adult to help at each of the game areas. 
  3. Allow 15 minutes for each game by using the timer.  
  4. Play each of the following games. 
  • RINGER This marble game needs at least two players. 
    • Put 13 marbles in the middle of the ring arranged in an X shape. They should be about 3 inches apart.  
    • The first player kneels outside the ring and uses their shooter to try to shoot a marble out of the ring. If it misses, the player’s turn is over, and they pick up the shooter. If the shooter hits and stays in the ring, the player can shoot again from where the shooter stopped. If the shot hits and the shooter goes out of the ring, the player’s turn is over. The player keeps any marbles that go out of the ring.  
    • When the first player’s turn is over, the second player takes a turn, etc.
    • Keep playing until time is up or most of the marbles have been knocked out. The player with the most marbles is the winner. 
  • PLUMS This game is for an even number of players.
    • Draw two parallel lines about 6 feet apart.
    • Each player puts the same number of marbles (called “plums” in this game) on one line a few inches apart. The players stand behind the second line.
    • Players take turns shooting at the plums from behind the second line. They keep any plums they knock off the line.
    • Keep playing until time is up, if a time limit has been set, or until all the plums have been picked. The player with the most marbles is the winner. 
  • DROPSIES This game is good for two, three, or four players. 
    • Each player places five marbles inside the square.  
    • The first player stands on one side of the square with their feet outside the line. That player drops a shooter from above waist height onto one of the other players’ marbles to try to knock it out of the square. If that happens and the shooter stays in the square, the player keeps the marble that rolled out, and they get another turn. If a marble is knocked out, but the shooter also rolls out, the player keeps the marble that rolled out and their turn ends.  
    • Keep playing until time is up or most of the marbles have been knocked out. The player with the most marbles is the winner. 
  1. After playing all the game, ask Cub Scouts which they liked the best and why. 

Bray Barnes

Director, Global Security Innovative
Strategies

Bray Barnes is a recipient of the Distinguished Eagle Scout Award, Silver
Beaver, Silver Antelope, Silver Buffalo, and Learning for Life Distinguished
Service Award. He received the Messengers of Peace Hero award from
the royal family of the Kingdom of Saudi Arabia, and he’s a life member of
the 101st Airborne Association and Vietnam Veterans Association. Barnes
serves as a senior fellow for the Global Federation of Competitiveness
Councils, a nonpartisan network of corporate CEOs, university presidents, and
national laboratory directors. He has also served as a senior executive for the
U.S. Department of Homeland Security, leading the first-responder program
and has two U.S. presidential appointments

David Alexander

Managing Member Calje

David Alexander is a Baden-Powell Fellow, Summit Bechtel Reserve philanthropist, and recipient of the Silver Buffalo and Distinguished Eagle Scout Award. He is the founder of Caljet, one of the largest independent motor fuels terminals in the U.S. He has served the Arizona Petroleum Marketers Association, Teen Lifeline, and American Heart Association. A triathlete who has completed hundreds of races, Alexander has also mentored the women’s triathlon team at Arizona State University.

Glenn Adams

President, CEO & Managing Director
Stonetex Oil Corp.

Glenn Adams is a recipient of the Silver Beaver, Silver Antelope, Silver Buffalo, and Distinguished Eagle Scout Award. He is the former president of the National Eagle Scout Association and established the Glenn A. and Melinda W. Adams National Eagle Scout Service Project of the Year Award. He has more than 40 years of experience in the oil, gas, and energy fields, including serving as a president, owner, and CEO. Adams has also received multiple service awards from the Texas Alliance of Energy Producers.