Before the meeting:
- Cut out the fish and write facts about them on the backs of the pictures.
- Glue a magnet to each picture.
- Make “fishing rods” by tying or taping a length of string to each dowel rod. Tie a paper clip to the other end of the string.
- Place the fish in an area that you designate as the pond. Put paper, pencils, pens, and crayons on a table close to the pond.
During the meeting :
- Explain to Cub Scouts that they’re going to learn about the fish that live in their area.
- Tell Cub Scouts that after they catch a fish, they are to take it to the table and draw it on a piece of paper adding the name of the fish and one or two facts about it.
- Give each Cub Scout a fishing rod and have them line up by the pond.
- Instruct Cub Scouts to catch a fish using their magnetic fishing rod. After they finish their drawing of the fish, tell them to release the fish back into the pond.
- You can set a time limit for the game or let Cub Scouts play until they’ve caught and learned about all the fish pictures.
Tip: You can laminate the fish for durability.
Tip: With slight modifications, you can use the same fishing poles for the Fish Names Game, Cast & Learn, Cast-A-Thon Relay Challenge, Crazy Casting Spin-Off, and Cast-A-Thon Relay Challenge.