Scouting America

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Bear >
Swimmers Test
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Swimmers Test

Bear – 3rd Grade
Bears Afloat
Elective
Requirement 1
Swimmers Test
Bear – 3rd Grade
Bears Afloat
Elective
Requirement 1
Swimmers Test

Snapshot of Activity

Cub Scouts swim for the Scouting America swimmer test.

Travel
5
4
3
If you want to know more about The Adventure Activity Key click here.
  • Swimming area: pool or other safe swimming area
  • Qualified adult supervision
  • Scouting America Annual Health and Medical Record on each participant (youth and adult)
  • Whistles for lifeguards and look-outs
  • Buddy tags
  • Buddy board found in Additional Resources

Before the meeting:

  1. Locate a swimming area.
  2. Gather copies of the Scouting America Annual Health and Medical Record on each participant (youth and adult)
  3. Review Annual Health and Medical Records for any restrictions that may impact participation
  4. Secure Qualified Supervision by an adult, 21 or older, who is trained in Scouting America Safety Afloat. Leadership is provided in ratios of one trained adult per 5 Cub Scouts. At least one leader must be trained in first aid that includes CPR. Any swimming done in conjunction with the activity must be within Scouting America Safe Swim Defense standards.

During the meeting:

  1. Bring copies of the Scouting America Annual Health and Medical Record on each participant (youth and adult)
  2. Tell Cub Scouts they will be taking the Scouting America swimmer test. To pass the test they must:
    • Jump feet first into water that’s over your head in depth.
    • Level off and swim 100 yards in one swim (without stops and including at least one sharp turn). The first 75 yards must be done in a strong manner using one or more of the following strokes: sidestroke, breaststroke, trudgen, or crawl; the last 25 yards must be done using an easy resting backstroke.
    • After completing the swim, rest by floating.
  3. Have Cub Scouts attempt the test.

Cub Scouts must successfully pass the Scouting America Swimmer Test before working on requirement 6 or requirement 7.

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12/5 Update

The previoulsy reported issues of missing adventure requirements and missing activity resources is now resolved. If you see further issues, please report them via this form.